Welcome to MMO couples

Every one who is familiar with MMOG's (massive multiplayer online games), knows the stories of people who are so addicted to playing these games that it costs them their real life friendships and relationships. There are also stories though of people who meet in a MMOG and fall in love, like my boyfriend and I. 'MMO couples' is a tribute to our lovestory, but also an invitation to share your story and experiences with others.

Sunday, June 8, 2008

News Flash: MMO couples article in Japanese!

Two days ago I received a very nice message from Rio, a Japanese man who has a blog called Game Spark. With his blog he focusses on Western video gaming news, and introduces the Western gaming culture to the Japanese gamers and otaku.

Rio asked me if he could translate an article of mine, 'From online flirting to meeting for real: tips to prepare your adventure', into Japanese and post it on his blog. So far, I have not been able to reach the Asian gamers, so I am very happy about his request and told him "ofcourse!". If you master the Japanese language, you can check out his post and other interesting reads here!

Thank you for your interest in MMO couples Rio! I am looking forward to hearing how your readers respond!

Tuesday, June 3, 2008

First results of the MMO Questionnaire nr. 1

After a few weeks of non-activity on my blog, I am proud to present to you the first results of my questionnaire. The questionnaire has been filled in by 33 people, most of them USA residents. It does not sound much, but then I do not expect there to be many MMO couples. On the other hand, the questionnaire has only been online for about 1,5 months, so hopefully more results will come in the future.

1) Gender of the participant
Female: 72,72%
Male: 27,27%

2) Sexual orientation
Heterosexual: 93,9%
Homosexual: 0%
Bisexual: 6,1% (both were female)

3) Age of the participant
< 20: 3%
20-25: 27,3%
25-30: 30,3%
30-35: 27,3%
35-40: 3%
40-45: 6,1%
45-50: 0%
> 50: 3%

Most female participants were between 20-25 and 30-35
Most male participants were between 25-30

4) Gender and age difference (5-10 years or more)
Older woman with younger man: 25%
Older man with younger woman: 31,25%
Man and woman in the same age range (less than 5 years): 43,75%

5) Being in a relationship while getting to know the MMO lover
One was in a relationship: 42,2%
Both where/are still in a relationship: 12,1%
None were in a relationship: 45,4%

6) Gender and taking initiative to pursue the online relationship
Female: 21,2%
Male: 18,1%
Both taking initiative at the same time: 60,6%

7) Use of other media to communicate
39,4% started using other media within less than 1 month of knowing eachother
The telephone was used most often: 33,3%
E-mail: 21.2%
Skype: 18,2%
Webcam: 9,1%

8) Cyber- and telephone sex
63,6% of the participants had cybersex/telephone sex

9) The first real life encounter
51% of the participants met for the first time in real life after 6 months or more of knowing each other online
6,1% met in less than 1 month

10) Knowing what the other person looks like in advance
69,7% shared pictures in advance
18,2% used the webcam
12,1% had a blind date

11) First time having sex in real life
54,5% had sex on the first date
30,3% had sex after a few dates
12,2 did not have sex yet

12) Living together or planning to start living together
36,4% of the participants is living together now
54,5% plans on living together in the future
9,1% of the partcipants have no plans to start living together

13) People who plan to move together
55,5% will have to move to another country
27,7% will move to another state
16,6% is still debating

14) People who live together
75% of them have been living together for 1 year or longer
92,3% of them had to move to another state or country

- Women seem to be more courageous/willing to move to another country or state than men: about 2/3 of the people who have moved or are going to move are women. Girl power!

- 21,1% of the participants are married; 39,4% are not married; and 48,5% of the particpants have plans to get married

- 87,9% consider their relationship to be successful; 12,1% are not sure if the relationship will survive

- About 78,8% of the MMO couples are both still playing the game in which they have met, or have started to play a new MMOG; 3% of the MMO couples stopped playing MMOGS; in 15,1% of the results, one of the two is still playing the game (66,6% of which are women)

And last but not least: in which MMOG most relationships seem to develop:

World of Warcraft: 66,66%
Final Fantasy XI: 24,24%
Guild Wars: 3%
Half Life FPS: 3%
Everquest: 3%

I thank everyone who has taken the time to fill in my questionnaire and helped me with my little research. The questionnaire will stay available for others to fill in, so in a few months I will check the results again and post an update.

In the meanwhile, please keep sending me your stories and suggestions. I would also like to know if there are people who have taken the big step to meet with their MMO lover, but decided not to pursue the relationship any further (and especially why).